Mission Statement

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Bernd Bruegge
Developing and managing software is always on the move. Continuously growing complexity and shortened development cycles require high flexibility, new ideas and the courage to challenge traditional approaches. This is what we aim at in our research projects and in our teaching courses.
Together with our industrial and research partners, we develop, evaluate and implement new methods and solutions to support practitioners in dealing with software engineering today's challenges.
 
Teaching and training of students in topics around software engineering is also our main concern. We offer lectures, seminars and practical courses in real projects and with real customers, following a learning by doing approach. Our students can prepare themselves for professional life, gain much theoretical and practical knowledge and have a lot of fun.

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Research Topics

User Centered Design

Agile Development

Games Engineering & Serious Games

Meta Modeling & Modeling Language Engineering

Human Aspects in Software Engineering

Video based Requirements Engineering

Software Engineering for Scientific Computing

Instrumented Spaces

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Teaching

Courses: real clients, real projects

Experiential learning

Blended learning

 

"Tell me and I'll forget
Show me and I may remember
Involve me and I'll understand"
(Chinese Proverb)

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Summer Schools

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JASSJASS
St. Petersburg, Russia

 

FerienakademieSummer School 2010
Sarntal, Südtirol

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Our Partners

Universities

Companies

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More in: Chair for Applied Software Engineering

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On this page you can find a list of open topics for bachelor and master's theses.

Title Advisor
Add Branching Feature to the EMFStore (Eclipse OpenSource Project) Maximilian Koegel
Performance Optimization of the EMFStore (Eclipse OpenSource Project) Maximilian Koegel
Add SysML modelling capabilities to UNICASE Michael Huber
An Ontology for Aircraft Design
Design and implementation of a variability model based configurator
Design and implementation of a persistence mechanism for a variability model
Design and implementation of the variability model for the project configuration
Easy and reusable client server framework for iOS devices Stephan Krusche
Indoor Location Tracking Framework for mobile devices Stephan Krusche
Collaborative CASE tool for mobile devices Stephan Krusche
Online administration tool for git, svn and trac repositories Stephan Krusche
Objective-C Framwork to support EMF models Stephan Krusche
Objective-C Framework to communicate with EMFStore Stephan Krusche
Graphical Modeling Framework for Objective-C Stephan Krusche
Tools and Frameworks for improving the game creation process Juan Haladjian
Game Engineering Damir Ismailović
Usability Engineering Stephan Krusche